
Iss Enchanter
The following abilities have been changed:
Dance of Inspiration,
Song of Inspiration,
Power Redemption,
Pa'agrio's Redemption,
Doomcryer's Redemption.
Now the effect is as follows:
- For 5 minutes, all party members have +15% skill power, +15% physical defense, and +15% magic defense.
Iss Hierophant
Hands of Einhasad: the skill now increases the power of physical skills instead of normal attacks.
- ➤ Level 1
- Was: +7% normal attack power,
- Now: +5% physical skill power,
- ➤ Level 2
- Was: +15% normal attack power,
- Now: +10% physical skill power,
- ➤ Level 3
- Was: +25% normal attack power,
- Now: +15% physical skill power,
Melody of Tief: Now additionally provides 150 attribute defense.
Iss Doomcryer
Paagrios Power
- ➤ Level 1
- Physical attack: 3% ➝ 5%
- Removed: Normal attack power
- Added:
- Critical physical skill attack chance +5%
- Critical physical skill attack power +5%
- ➤ Level 2
- Physical attack: 4% ➝ 10%
- Removed: Normal attack power
- Added:
- Critical attack chance for physical skills +10%
- Critical attack power for physical skills +10%
- ➤ Level 3
- Physical attack: 5% ➝ 15%
- Removed: Normal attack power
- Added:
- Critical attack chance for physical skills +15%
- Critical attack power for physical skills +15%
Chant of Tief: Now additionally receives -10% critical damage.
Iss Spectral Dancer
Dance of Sword: The skill has been reworked — the bonus to normal attack power has been replaced with a bonus to physical and magical defense.
- ➤ Level 1
- Was: +10% normal attack p.
- Is: +5% Phys./Mag. Def.
- ➤ Level 2
- Was: +20% normal attack p.
- Now: +10% Phys./Mag. Def.
- ➤ Level 3
- Was: +30% normal attack p.
- Now: +15% Phys./Mag. Def.
Battle Rhapsody Dance
- Now: For 25 seconds, Physical Attack/Magic Attack/Attack Speed/Magic Speed +80%.
Sages Dance: The skill has been reworked — the bonus to reducing magic damage taken has been replaced with an increase in magic defense:
- Was: −10% magic damage taken
- Now: +15% Mag. Def.
Iss Dominator
Thief's Chorus: Bonus resistance to all weapon types increased:
- Was: +10% resist
- Now: +15% resist
Feoh Wizard
Feoh Soul Hound
Physical Soul Barrier: Maximum level reduced to 3 Now grants +110% Physical Defense
Cooldown (CD) changed:
- Was: 200 sec
- Now: 300 sec
Shinemaker
- Base HP/MP/CP is now the same as Archmage
Yul Archer
Survival Instinct,
Hunting Instinct,
Counter Instinct,
Bloody Instinct
- Skill cooldown at all levels is 300 seconds (was 600)
Bullseye
- Now passive
- When using offensive skills, reduces the target's resist to bow/crossbow attacks by 30%
- Activated effect cooldown is 5 seconds, effect duration is 5 seconds
Ultimate Bullseye
- Now passive
- When using offensive skills, reduces the target's resistance to bow/crossbow attacks by 40%
Phoenix Arrow
- Now applies the "Bullseye" debuff to enemies:
- The effect is applied to all targets hit
- The debuff reduces resistance to bow/crossbow attacks by 30%
Quick Fire: Level 5 is now available for learning at level 105, providing the following effect:
- For 30 seconds, when using a bow/crossbow: Atk. Speed +50%, +20% chance of critical hit from physical skills, +10% critical damage from physical skills
Mind's Eye
- Now a passive skill
- Has one level
- Available for learning at level 85
- Effect: +20% chance of critical hit from physical skills
Mass Bullseye
- The skill has been removed
Tyrr Warrior
Max Energy
- Added parameter: +35% chance of critical hit from physical skills
Dreadnought
- Added +10% PvP/PvE Damage
Winged Spear
- Now grants +200% Physical Defense and +150% Magical Defense
Dreadful Roar
- Negative effect is now undispellable
Doombringer
- Added +10% PvP/PvE Damage
Omen of Doom
- Cooldown reduced by 50%
- Chance to apply effect significantly increased
Grand Khavatari
- Added +10% PvP/PvE Damage
Wolf's Cry
- Now grants +100% Physical Defense and +100% Magical Defense
Maestro
- Added +10% PvP/PvE Damage
Golem's Spirit
- Now grants +100% Physical Defense and +100% Magical Defense
Duelist