Weapon/Armor Enchanting
Safe enchant of R-R110 Armors/Weapons/Accessories (Dragon, Angel and Fallen Angel accessories excluded, they use special scrolls and have no safe enchant) is +3. Max enchant is +30, however with some luck can reach +31 and +32 as maximum. With Normal and Giant enchants when the enchantment fails, the player receives Crystal R-Grade. Certain boosters can make the enchantment more or less safe. Blessed enchants upon failure do not break the item, but the enchant value drops to 0.
When enchanting, Lady Luck can trigger, resulting in a guaranteed success. The chance is based on the player's LUC stat (around 120 is the ideal value which can only be reached in the endgame).
For enchanting Armors and Accessories armor enchants are used. Note: some armor enchants and/or their boosters cannot be used for accessories. For enchanting Weapons, weapon enchant scrolls are used, mostly every armor enchant and booster has its weapon counterpart.
Normal
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Royal Black Save Ticket for armor only
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Royal Black Save Ticket for weapon only
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How to obtain There are various ways of acquiring them, the most common way is to crystallize R-R110 items. |
How to obtain Tarot loot. |
How to obtain Tarot loot. |
Blessed
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Blessed Stone
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Blessed High-grade Stone
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Freya’s Stone
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How to obtain Similarly to normal enchants the most common way of getting them is by crystallizing R-R110 gear. |
How to obtain Can be bought in the Coin Shop. |
How to obtain Can be bought in the Coin Shop. |
How to obtain Tarot loot. |
Giant
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Giant’s Stone
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Lesser Giant’s Stone
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Windy Stone
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How to obtain Similarly to normal and blessed enchants, the most common way of getting them is by crystallizing R-R110 items. |
How to obtain Can be bought in the Coin Shop. |
How to obtain Drops from Tarot in the form of
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How to obtain There is an expensive mechanic for Sayha seers that can let them craft Windy stones, normally part of loot boxes, not part of the current version of Tarot. |
Gran Kain for armor |
Gran Kain for weapon |
Normal with 10% extra rate Advantage of this enchant is that the same booster items can be used as for normal enchants (Black/Gold Save Tickets) |
Destruction |
Ancient |
How to obtain Tarot loot.
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How to obtain Tarot loot.
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How to obtain It is packaged in
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How to obtain Not obtainable in the current version.
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How to obtain
Not obtainable in the current version.
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One of the best ways to enchant an item is to use Normal scrolls up until +2, then try a Giant enchant which can result in receiving a +3 to +5 item.
On a +3 or +4 item normally a Blessed enchant will be used, to jump back to 0 or keep going up to 5.
From +5 it can be a good idea to either keep using Blessed enchants with High-grade stone or proceed with Lesser Giant Stones using Giant enchants, which is generally the way to get near the region of a +10 item.
From +10 it is strongly advised, or even earlier, to only proceed with Freya Stones. Freya stones can be used to a maximum of +15, leaving the enchanter with a +16 item.
In case of weapons,
From +16 only Gran Kain or Gold Save Tickets can be used and from +20 only Gold Save Tickets.
In case of armors only Black Save Tickets can be used above 16.
10% scrolls are a good addition to make enchanting with Tickets easier, however not accessible in the current version of Tarot.
Destruction and Ancient scrolls can be used without losing enchantment values, which can be less nerve-wrecking for some players, however also not accessible in the current version of Tarot.